AI Insights · Timothy · January 2022
Top 5 Match 3 Games on iOS in the US - Q4 2021
In Q4 2021, the top 5 Match 3 games on iOS in the US saw varied trends in downloads, revenue, and active users. From steady growth to peak performances, here's how each game fared.
During the fourth quarter of 2021, the top 5 Match 3 games on iOS in the United States displayed diverse performance patterns in terms of downloads, revenue, and active users. Here’s a detailed look at how each game performed:
Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED experienced significant revenue fluctuations, peaking at around $1.5M in the week of December 20. Weekly downloads showed a notable increase towards the end of the quarter, reaching approximately 44.9K in the last week of December. Active users saw a steady rise from 101.8K at the beginning of October to 113.9K by the end of December.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showcased a remarkable spike in weekly revenue, hitting a high of $2.3M in the final week of December. Weekly downloads remained relatively stable, with a slight increase, peaking at about 7.2K in the last week of October. Active users fluctuated, with a peak of 150.4K in mid-December, before ending the quarter at 138.7K.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw its weekly revenue peak at around $1.4M during the week of November 22. Downloads gradually increased, reaching a high of 8.9K in the final week of December. However, active users showed a downward trend, starting at 147.7K in early October and dropping to 134K by the end of December.
Best Fiends - Match 3 Puzzles by Seriously maintained a steady revenue stream, peaking at approximately $769K in mid-December. Weekly downloads varied, with a peak of 18.4K in mid-November. Active users showed consistent engagement, peaking at 501.8K in the week of November 22.
Bubble Witch 3 Saga from King had a relatively stable revenue, with a peak of $233.9K in early November. Downloads gradually increased, peaking at about 9.9K in the final week of December. Active users remained fairly consistent, averaging around 200K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.